1. Introduction
The process a sculptor uses to create a shape can be regarded as a definition of the shape. From this point of view, a representation such as a NURB or implicit surface is merely an intermediate device between the acts of modeling and rendering. Foley and Van Dam remark, “The user interfaces of successful systems are largely independent of the internal representation chosen” [1]. This, surely, is evidence that the representations are inherently unsuitable modeling interfaces. Squirrel character modeled out of an initial ball. The artist modeled only one side, while the other is automatically made at the same time thanks to the simultaneous tool. There are no discontinuities caused by the symmetry