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All-around display for video avatar in real world | IEEE Conference Publication | IEEE Xplore

All-around display for video avatar in real world


Abstract:

This paper describes the methodology and prototype for an all-around display system for video avatar presentation in the real world. This system enables us to reconstruct...Show More

Abstract:

This paper describes the methodology and prototype for an all-around display system for video avatar presentation in the real world. This system enables us to reconstruct a video avatar which users can look at from all around, by spinning a flat panel display which has a small viewing angle and changing the image on the display panel depending on the display's orientation.
Date of Conference: 10-10 October 2003
Date Added to IEEE Xplore: 27 October 2003
Print ISBN:0-7695-2006-5
Conference Location: Tokyo, Japan

1. Introduction

In previous studies, the application of a video avatar in remote communication has been investigated[1]. Also, many methods of capturing the human figure have been proposed for the reconstruction of high-quality 3D video avatars[2], [3]. Most of these studies were aimed at using video avatars in virtual space. However, to increase the reality of video avatars in communication, a video avatar should be able to be displayed and show movement in the real world.

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References

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