I. Introduction
Virtual reality (VR) is an evolving field, that closely relates to the scope of Cognitive InfoCommunications [1]–[6]. It can be considered to be a cognitive tool, as one of its major aims is to enable people to deal with information more easily [7]. By providing a spatial context to digital contents, VR can radically improve the organization of information. Further-more, 3D visualization allows people to use their evolutionary cognitive abilities to perform digital tasks, as their abilities have evolved to adapt to the real world which is a 3D environment. Several previous studies have compared 2D and 3D collaborative methods and showed that more information can be shared and applied at a lower cognitive cost by using three-dimensional representations [8]–[12]. This paper presents a novel exploration into the role of human cognitive abilities within desktop virtual reality, bridging the domains of computer science and cognitive psychology to investigate the unique interplay between individual cognitive characteristics and virtual reality user experiences.