I. Introduction
Haptic systems enable human operators to sense a virtual or remote environment by rendering forces from the environment, and have a wide range of applications, such as surgical training [1], rehabilitation [2] and teleoperation [3], [4]. Adding force feedback enables the operator to feel the impedance of a remote or simulated environment, increases the feeling of direct manipulation (also known as transparency [5]) and facilitates the execution of complex tasks [6], [7], [8]. However, in state-of-the-art teleoperation systems, rendering impedance accurately to the operator is limited by the need to ensure stability [9]. Instability may arise from various factors, such as time discretization [10], [11], quantization [12], and, especially, delays [4], [13], [14], and it results in unwanted disturbances in the movements of the manipulators. A safe teleoperation system must be stable, especially in applications such as teleoperated surgery, where any unwanted movement may cause severe damage.