I. Introduction
With the development of vehicular ad hoc network (VANET) and the improvement of vehicular computational capacity, some of the connected vehicles (CVs) can already handle complex computing tasks such as autopilot, health care [1], augmented reality, online security detection, and other social computing. At present, communication of the Internet of Vehicles (IoVs) includes vehicle-to-vehicle (V2V), vehicle-to-infrastructure (V2I), and vehicle-to-person (V2P). IEEE 802.11p, cellular vehicle-to-everything (C-V2X), and the fifth-generation wireless system (5G) have promoted the development of IoVs. Therefore, CVs becoming the new computing carrier of social computing can obtain content services and computing services from the Internet.