Abstract:
Since the introduction of Free Form Deformation (FFD) by Sederberg and Parry (1986), a great deal of research has been performed in the area of space deformation for 3D s...Show MoreMetadata
Abstract:
Since the introduction of Free Form Deformation (FFD) by Sederberg and Parry (1986), a great deal of research has been performed in the area of space deformation for 3D shape modeling. However, many techniques do not provide local control, and almost all are non-unique mappings that are capable of producing foldover, making them unsuitable for use with implicit surfaces, or any object that should not self-intersect, and causing some problems for ray tracing. In this paper a new approach to deformation is presented. Blendeforming (Blended Deforming) provides foldover-free deformation with local control, which preserves implicit functions. Blendeformers are reversible deformations that are suitable for use in interactive modeling and ray tracing.
Published in: Proceedings. Computer Graphics International 2001
Date of Conference: 06-06 July 2001
Date Added to IEEE Xplore: 07 August 2002
Print ISBN:0-7695-1007-8
Print ISSN: 1530-1052