A Lighting-Invariant Point Processor for Shading | IEEE Conference Publication | IEEE Xplore

A Lighting-Invariant Point Processor for Shading


Abstract:

Under the conventional diffuse shading model with unknown directional lighting, the set of quadratic surface shapes that are consistent with the spatial derivatives of in...Show More

Abstract:

Under the conventional diffuse shading model with unknown directional lighting, the set of quadratic surface shapes that are consistent with the spatial derivatives of intensity at a single image point is a two-dimensional algebraic variety embedded in the five-dimensional space of quadratic shapes. We describe the geometry of this variety, and we introduce a concise feedforward model that computes an explicit, differentiable approximation of the variety from the intensity and its derivatives at any single image point. The result is a parallelizable processor that operates at each image point and produces a lighting-invariant descriptor of the continuous set of compatible surface shapes at the point. We describe two applications of this processor: two-shot uncalibrated photometric stereo and quadratic-surface shape from shading.
Date of Conference: 13-19 June 2020
Date Added to IEEE Xplore: 05 August 2020
ISBN Information:

ISSN Information:

Conference Location: Seattle, WA, USA
No metrics found for this document.

1. Introduction

The shading variations in an image of a diffuse, curved surface—say, a surface with height function -induce a perception of the surface shape. Mimicking this perceptual capability in machines is referred to as recovering “shape from shading.”

Usage
Select a Year
2025

View as

Total usage sinceAug 2020:209
00.20.40.60.811.2JanFebMarAprMayJunJulAugSepOctNovDec010000000000
Year Total:1
Data is updated monthly. Usage includes PDF downloads and HTML views.
Contact IEEE to Subscribe

References

References is not available for this document.