I. Introduction
Recently, the major trend in multimedia technologies has been to increase the immersion, realism and faithfulness of visual experiences, leveraging on advances in the sensors, processing algorithms, and displays. Nowadays, Point Clouds (PC) are recognized as very promising for the next generation of 3D content. A PC consists of a set of 3D points with some attributes that represent the surface of a 3D scene or object and its characteristics; an example is illustrated in Fig. 1. The 3D coordinates (x,y,z) of each point correspond to the geometry component of the PC, that may contain one or more additional components (attributes); the most common attributes are color, reflectance, and normal vectors. There are two types of point clouds: a static PC which represents a single time instant, and a dynamic PC which is a sequence of static PCs representing the temporal evolution of the visual scene.