I. Introduction
Electronic games continue to grow and have diverse content. Pricing strategies and platform availability are one of the factors that can influence user behaviour in the future [1]. The game industry has generated billions of dollars in income globally which shows that the industry is able to maintain its growth as part of human civilization [2]. The development of computer games has also emerged as a multibillion-dollar industry [3]. The interesting thing is that games can also provide benefits as useful learning tools [4].