1. INTRODUCTION
Among the novel 3D representations for imaging systems, point clouds (PCs) constitute a geometrically simple yet versatile alternative, offering relative freedom to acquisition and rendering procedures. They are a set of points (x, y, z) in 3D space with associated data, such as color. In voxelized clouds, the points assume integer coordinate values on a regular 3D grid. Points within such a grid are called voxels and may be occupied or not. A temporal sequence of clouds, organized in frames, may be used to depict movement of dynamic objects or scenes.