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Adaptive Pattern Resolution for Structured Light 3D Camera System | IEEE Conference Publication | IEEE Xplore

Adaptive Pattern Resolution for Structured Light 3D Camera System


Abstract:

3D depth measurement based on structured light has been gaining an increased attention, especially, in the field of robotics and automation. This is due to its capability...Show More

Abstract:

3D depth measurement based on structured light has been gaining an increased attention, especially, in the field of robotics and automation. This is due to its capability of capturing a high accuracy of 3D point cloud in the trade-off with its scan speed. One way for a 3D camera to achieve a higher scan speed is combining a high frame rate of machine vision camera with an embedded projector. However, an embedded projector with Digital Micromirror Device (DMD) is often subject to a nonstandard pixel resolution. As such, to obtain a good quality of dense 3D point cloud, it is necessary to adapt structured light patterns to fit into the DMD pixel resolution at hand. This paper proposes a method of adaptive pattern generation that allows a maximum utilization of a non-standard resolution of DMD pixels for a structured light 3D camera. Experimental result shows that the method improves the density of a captured 3D point cloud by as much as 60%.
Published in: 2018 IEEE SENSORS
Date of Conference: 28-31 October 2018
Date Added to IEEE Xplore: 27 December 2018
ISBN Information:

ISSN Information:

Conference Location: New Delhi, India

I. Introduction

Structured light 3D camera systems have been widely adopted to date, especially, in the fields of robotics [1]–[4], automation [5] [6] and industrial inspection [7]. Advantage of structured light 3D depth measurement systems includes a high precision and accuracy of depth measurement in the trade-off with a high-speed of depth measurement [8]. A structured light 3D camera system consists of one camera and one projector or of multiple cameras and a single projector [9]. A sequence of known patterns is projected on the scene and correspondence is made between the projected frame and the captured frame.

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