1. Introduction
The human hand is often regarded as the best end effector in existence; as a result, it is frequently viewed as the ultimate performance goal by some roboticists. However, its multiple capabilities, including gesturing, grasping, manipulation and exploration of objects, are still difficult to replicate in a single and compact tool for use in common robotic systems. In highly structured industrial environments most of the grasping and manipulation tasks can be efficiently solved using two or three-jaw grippers, or task oriented tools such as suction cups or electromagnetic grippers [1]. Multifingered hands are better suited for less structured environments, where a broader set of capabilities is required for handling multiple objects with different mass, shape and material, which would involve an assortment of grasping and manipulation tasks. Different configurations and actuation mechanisms have been developed over several decades of research, such as the Barrett Hand [2], Robonaut Hand [3], Gifu Hand III [4], DLR/HIT Hand II [5], Shadow Dexterous Hand [6], and Awiwi Hand [7]. Replicating the same kinematics and anatomical structure of the human, as in the ACT Hand [8], is a first step towards a better understanding of the human functionality, but still requires appropriate control and sensor systems to mimic human dexterous capabilities.
A five-finger modular robotic hand commanded by a teleoperator with a data glove during a telemanipulation experiment [16]. The dexterous end-effector shows both grasping and in-hand manipulation capabilities.