I. Introduction
When resources are scarce, competition develops between self-interested agents. Game theory is an established technique for modeling this interaction, and it has emerged as an engineering tool for analysis and synthesis of systems comprised of dynamically-coupled decision-making agents possessing competing interests [1], [2]. We focus on games with a finite number of agents where the strategy space is continuous, either a finite-dimensional differentiable manifold or an infinite-dimensional Hilbert space.