I Introduction
3D video coding becomes desirable with the advances in acquisition and display technologies to support 3D applications such as auto-stereoscopic 3D TV [1] and free-viewpoint video [2] and the accomplishment of the new 2D video standard, High Efficiency Video Coding (HEVC), developed by the Joint Collaborative Team on Video Technologies (JCT-VC) between Motion Picture Experts Group (MPEG) and ITU-T. To better support various stereoscopic or 3D video applications, MPEG has started the 3D video (3DV) standardization efforts, which are currently continued in JCT on 3D Video coding (JCT-3V). JCT-3V develops 3DV standards based on H.264/AVC or HEVC [3]. 3D-HEVC [4] is one of the standard tracks based on HEVC, and targets at developing coding tools for both texture views and depth views. In 3D-HEVC, texture views are coded independently from depth views to support the stereo compatibility.