Abstract:
With the 3D Video (3DV) representation of multi-view video plus depth, the 3DV video can be compressed by coding the texture video and depth map independently in current ...Show MoreMetadata
Abstract:
With the 3D Video (3DV) representation of multi-view video plus depth, the 3DV video can be compressed by coding the texture video and depth map independently in current H.264/MVC. This will introduce syntax redundancy between the bitstream of texture video and depth map. To remove the redundancy and improve the coding efficiency of 3D videos, a slice header prediction method is proposed in this paper. Based on the analyses of layered based coding structure and the syntax elements in slice header, the common slice header syntaxes in texture videos and depth maps are jointly coded. Experimental results demonstrate that compared with the existing method in MVC, the proposed method can achieve average and highest bitrate reduction for depth map coding by 2.95% and 7.73%, respectively.
Date of Conference: 16-18 October 2012
Date Added to IEEE Xplore: 25 February 2013
ISBN Information:
State Key Laboratory of ISN, Xidian University, Xian, China
State Key Laboratory of ISN, Xidian University, Xian, China
State Key Laboratory of ISN, Xidian University, Xian, China
Qualcomm, Inc., San Diego, CA, USA
Qualcomm, Inc., San Diego, CA, USA
State Key Laboratory of ISN, Xidian University, Xian, China
State Key Laboratory of ISN, Xidian University, Xian, China
State Key Laboratory of ISN, Xidian University, Xian, China
Qualcomm, Inc., San Diego, CA, USA
Qualcomm, Inc., San Diego, CA, USA