I. Introduction
Today, most volumetric displays—those that fill a volume with a 3D image—can display only static 3D images. Furthermore, all existing 3D volumetric displays are relatively small. While large 3D displays could be used for many innovative purposes, including medical and radar imaging, advertising, and entertainment, typically, the design of volumetric displays is not scalable to very large sizes. In particular, the size of swept-volume displays (SVDs) is limited by both mechanical and image rendering constraints. This paper presents a novel approach for building 3D SVDs that overcomes these constraints enabling displays to be much larger than those that can be built using current SVD technologies.