I. Motivation
With graphics in video games coming close to photo realistic quality, and multiprocessor architectures becoming common in console and PC game platforms, sophisticated AI has become the focus of the video game industry as the next big thing for enhancing the player experience, while profiting from the number of spare central processing unit (CPU) cycles available in modern hardware. for that reason, industry is growing more interested in academic research in AI to provide rich, robust, and scalable techniques for controlling nonplayer characters (NPCs) and richer narrative schemes in games.