1. Introduction
Estimation of the camera parameters from consecutive images taken from a single moving camera with common scene is one of the hardest problems in augmented reality, and camera interpolation to produce smooth and natural scene with three dimensional artificial object embedded is very important in computer animation. In this paper, we propose a new method for estimation of the changes in camera parameters, both in orientation and displacement, in a movie sequence. We have a single camera moving, and the moving condition may differ according to each scene. The target has three points in the scene. We do not have any information in terms of camera and three target points. If the camera is moving at constant velocity, we need three images to identify relative position/orientation of three target points in terms of camera. Possibly we can compute displacement/angular velocities between the target and the camera. If the camera is moving at constant acceleration, we need 4 images to compute all values involved in the scene. If the camera is moving at varying acceleration, there is no analytic solution, but we have to rely on approximate solution. This work is an extension of our early work in object tracking[13]. Architecture of the Proposed Method