Abstract:
Motion planning of multiple mobile agents in virtual environments is a very challenging problem, especially if one wants to plan the motions of these agents in real-time....Show MoreMetadata
Abstract:
Motion planning of multiple mobile agents in virtual environments is a very challenging problem, especially if one wants to plan the motions of these agents in real-time. We propose a two layered approach to plan motions of multiple mobile agents in real-time. The mobile agents are moving in a 2-dimensional static environment with open spaces connected to each other by narrow corridors. The global path of each agent is computed by a decoupled planner during the preprocessing process with minimum delay. Each agent’s local path is generated in real-time by combining steering behaviors and a new, principled and efficient AI technique for decision making and planning cooperative multi-agent dynamic systems, Coordination Graph (CG). With CG, we can not only avoid deadlocks in narrow corridors, but also achieve more complicated behavior such as leader-and-followers behavior. We show, via some preliminary examples, real-time performance of our approach, for instance, several robots avoiding deadlocks and successfully navigating a corridor.
Date of Conference: 18-22 April 2005
Date Added to IEEE Xplore: 10 January 2006
Print ISBN:0-7803-8914-X
Print ISSN: 1050-4729
Citations are not available for this document.
Cites in Papers - |
Cites in Papers - IEEE (8)
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1.
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8.
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Cites in Papers - Other Publishers (5)
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