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Scale-invariant contour completion using conditional random fields | IEEE Conference Publication | IEEE Xplore

Scale-invariant contour completion using conditional random fields


Abstract:

We present a model of curvilinear grouping using piece-wise linear representations of contours and a conditional random field to capture continuity and the frequency of d...Show More

Abstract:

We present a model of curvilinear grouping using piece-wise linear representations of contours and a conditional random field to capture continuity and the frequency of different junction types. Potential completions are generated by building a constrained Delaunay triangulation (CDT) over the set of contours found by a local edge detector. Maximum likelihood parameters for the model are learned from human labeled ground truth. Using held out test data, we measure how the model, by incorporating continuity structure, improves boundary detection over the local edge detector. We also compare performance with a baseline local classifier that operates on pairs of edgels. Both algorithms consistently dominate the low-level boundary detector at all thresholds. To our knowledge, this is the first time that curvilinear continuity has been shown quantitatively useful for a large variety of natural images. Better boundary detection has immediate application in the problem of object detection and recognition.
Date of Conference: 17-21 October 2005
Date Added to IEEE Xplore: 05 December 2005
Print ISBN:0-7695-2334-X

ISSN Information:

Conference Location: Beijing, China

1. Introduction

Finding the boundaries of objects and surfaces in a scene is a problem of fundamental importance for computer vision. There is a large body of work on object recognition which relies on bottom-up boundary detection to provide information about object shape (e.g. [5], [11], [3]). Even in cases where simple intensity features are sufficient for object detection, e.g. faces, it is still desirable to incorporate bottom-up boundary detection in order to provide precise object segmentation (e.g. [25]). The availability of high quality boundary location estimates will ultimately govern whether these algorithms are successful in real-world scenes where clutter and texture abound.

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References

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