1. Introduction
LF cameras can capture varying intensities and directions of light rays within the same scene, encoding the 3D scene cues into a 4D LF image (comprising spatial and angular dimensions). This technology finds wide applications, including post-capture refocusing[1], [2], depth sensing[3]-[5], virtual reality[6], [7], and view rendering[8]-[11]. However, due to the limitation of sensor performance, there exists a trade-off between the spatial resolution and angular resolution of LF images. How to improve the resolution of LF images is currently a prominent research challenge.