1 INTRODUCTION
Children with visual impairment (VI) are increasingly educated alongside their sighted peers in mainstream schools. Yet, current practices and technologies often fail to provide inclusive learning experiences in groups with mixed visual abilities settings. Indeed, recent studies show that children with visual impairment face issues related to participation, lack of collaborative learning, reduced social engagement, and the potential for isolation [74], [78]. A common group activity in classrooms is storytelling. Storytelling plays a vital role in classroom learning, supporting cognitive development, language acquisition, emotional regulation, social growth, and imagination [40], [49], [58]. Stories also convey moral lessons, cultural values, emotions, and societal knowledge. In addition to its educational benefits, storytelling can provide a sense of community and belongingness as a shared group activity [41], [112]. However, traditional storytelling heavily relies on visual media, such as picture books and videos, which can exclude children with visual impairment from these educational and social benefits. Recent technological advancements enable the creation of immersive multisensory experiences that extend beyond traditional audio-visual methods [34], [51], [75]. The senses of touch and smell, which are accessible independently of visual ability, provide an opportunity to enhance the ambiance of a story with additional elements. For instance, they can evoke sensations like the comfort of a baking cake in a warm kitchen or the sharp discomfort of the spines of a sea urchin. Additionally, they can play a crucial role in promoting inclusive education and fostering social bonds through interpersonal touch [17], [35], [46]. This potential remains largely unexplored, particularly in settings with mixed visual ability.