1. Introduction
Exposure correction [1] is a fundamental problem in the field of computational photography and computer vision, and has been extensively studied over the last few decades. Its purpose is to automatically correct over- or underexposed images taken under undesirable lighting conditions. Exposure correction plays an important role in many applications such as autonomous driving [14] and video understanding [3]–[8].
Comparison of different transformation methods. (a) shows the computational effort of the different methods. We can see that the computational effort of the pixel transformation method SID increases significantly with resolution, while our method remains efficient at high resolution. (b) shows the pixel mapping relations for different transformations. 3D LUT performs a fixed global transformation based on pixel values, resulting in some unsatisfactory local contrast. While our method considers the pixel context and yields favorable results.