I. Introduction
Recently, the unprecedented progress of Internet of Vehicles (IoV) has been witnessed as a new paradigm that enables Vehicle-to-Everything (V2X) communication to support autonomous driving and real-time navigation, and so on [1]. With the proliferation of computation-intensive yet latency-sensitive tasks in vehicular users (VUs), the VUs are difficult to perform the efficient local computation due to the limited computation capacity. Mobile Edge Computing (MEC) has been therefore recognized as a prospective technology to address the limited computing capabilities of VUs by pushing computation resources down to the proximity of VUs [2]. Thus, the computation tasks of VUs can be offloaded and computed at cellular base stations (BSs) or roadside units equipped with MEC servers, which can effectively improve the computation efficiency and reduce the task execution latency [3].