I. Introduction
The proliferation and advancement of 5G technology will lead to the popularity and prosperity of computation-intensive applications on user equipment (UEs), such as telemedicine, VR/AR, and online gaming. Computation-intensive mobile applications, including online gaming, VR/AR, and telemedicine, often demand high resources for computation with significant energy requirements. However, most of the devices, such as UEs, typically have certain limit on the amount of computations it can perform. In order to provide a solution to this mentioned problem, Mobile Cloud Computing (MCC) can effectively be used. This paradigm of computation significantly augments the computational and storage capacities of UEs, by enabling them to let the computation be completed on the cloud by offloading. This approach can also reduce the energy consumption of UEs. [1].