I. Introduction
The Metaverse is expected to offer a myriad of opportunities for mobile users to interact with the immersive virtual world [1]. In various Augmented/Virtual Reality (AR/VR) applications for the Metaverse, humans are at the core since users judge whether the AR/VR videos or games provide a satisfying Quality of Experience (QoE) [2]. Compared with the traditional Quality of Service (QoS) that measures the objective service performance (e.g., bit rate, data accuracy), QoE as a utility measure concerns the enjoyment of users [3]. Providing satisfying utilities to multiple users in a resource-constrained system requires allocating resources wisely. In this paper, we formulate and solve human-centric resource allocation for VR in the Metaverse over wireless communications. Our goal is to reduce the Metaverse system’s cost in terms of delay and energy, as well as to enhance the human-centric utilities of mobile users accessing the Metaverse via wireless networks. Tackling this problem also motivates us to propose a new optimization technique.