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SMAE: Few-shot Learning for HDR Deghosting with Saturation-Aware Masked Autoencoders | IEEE Conference Publication | IEEE Xplore

SMAE: Few-shot Learning for HDR Deghosting with Saturation-Aware Masked Autoencoders


Abstract:

Generating a high-quality High Dynamic Range (HDR) image from dynamic scenes has recently been extensively studied by exploiting Deep Neural Networks (DNNs). Most DNNs-ba...Show More

Abstract:

Generating a high-quality High Dynamic Range (HDR) image from dynamic scenes has recently been extensively studied by exploiting Deep Neural Networks (DNNs). Most DNNs-based methods require a large amount of training data with ground truth, requiring tedious and time-consuming work. Few-shot HDR imaging aims to generate satisfactory images with limited data. However, it is difficult for modern DNNs to avoid overfitting when trained on only a few images. In this work, we propose a novel semi-supervised approach to realize few-shot HDR imaging via two stages of training, called SSHDR. Unlikely previous methods, directly recovering content and removing ghosts simultaneously, which is hard to achieve optimum, we first generate content of saturated regions with a self-supervised mechanism and then address ghosts via an iterative semi-supervised learning framework. Concretely, considering that saturated regions can be regarded as masking Low Dynamic Range (LDR) input regions, we design a Saturated Mask AutoEncoder (SMAE) to learn a robust feature representation and reconstruct a non-saturated HDR image. We also propose an adaptive pseudo-label selection strategy to pick high-quality HDR pseudo-labels in the second stage to avoid the effect of mislabeled samples. Experiments demonstrate that SSHDR outperforms state-of-the-art methods quantitatively and qualitatively within and across different datasets, achieving appealing HDR visualization with few labeled samples.
Date of Conference: 17-24 June 2023
Date Added to IEEE Xplore: 22 August 2023
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Conference Location: Vancouver, BC, Canada

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1. Introduction

Standard digital photography sensors are unable to capture the wide range of illumination present in natural scenes, resulting in Low Dynamic Range (LDR) images that often suffer from over or underexposed regions, which can damage the details of the scene. High Dynamic Range (HDR) imaging has been developed to address these limitations. This technique combines several LDR images with different exposures to generate an HDR image. While HDR imaging can effectively recover details in static scenes, it may produce ghosting artifacts when used with dynamic scenes or hand-held camera scenarios.

The proposed method generates high-quality images with few labeled samples when compared with several methods.

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References

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