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Rethinking the Data Annotation Process for Multiview 3D Pose Estimation with Active Learning and Self-Training | IEEE Conference Publication | IEEE Xplore

Rethinking the Data Annotation Process for Multiview 3D Pose Estimation with Active Learning and Self-Training


Abstract:

Pose estimation of the human body and hands is a fundamental problem in computer vision, and learning-based solutions require a large amount of annotated data. In this wo...Show More

Abstract:

Pose estimation of the human body and hands is a fundamental problem in computer vision, and learning-based solutions require a large amount of annotated data. In this work, we improve the efficiency of the data annotation process for 3D pose estimation problems with Active Learning (AL) in a multiview setting. AL selects examples with the highest value to annotate under limited annotation budgets (time and cost), but choosing the selection strategy is often nontrivial. We present a framework to efficiently extend existing single-view AL strategies. We then propose two novel AL strategies that make full use of multiview geometry. Moreover, we demonstrate additional performance gains by incorporating pseudo-labels computed during the AL process, which is a form of self-training. Our system significantly outperforms simulated annotation baselines in 3D body and hand pose estimation on two large-scale benchmarks: CMU Panoptic Studio and InterHand2.6M. Notably, on CMU Panoptic Studio, we are able to reduce the turn-around time by 60% and annotation cost by 80% when compared to the conventional annotation process.
Date of Conference: 02-07 January 2023
Date Added to IEEE Xplore: 06 February 2023
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Conference Location: Waikoloa, HI, USA

1. Introduction

Pose estimation is a fundamental problem in computer vision. Accurate pose estimations of the human body/hands allow automated systems to perform markerless motion capture [9], [37], recognize actions [6], [43], understand social interactions [18] and sign languages [16], and so on.

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References

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