I. Introduction
Background. 360° or panoramic videos are becoming popular on many video platforms such as YouTube and Facebook, which have attracted great attention from both academic and industry. In general, 360° videos are streamed in a similar way as regular 2D videos (e.g., DASH–Dynamic Adaptive Streaming over HTTP). However, since they are usually watched from a close range via head mounted display and their spherical images contain more pixels, they require much higher bandwidth to achieve a good immersive experience [1]. Such a stringent bandwidth requirement together with the inevitable bandwidth fluctuation poses a great challenge on the current adaptive streaming strategies such as requesting many video segments with low bitrates to alleviate video rebuffering [2], which motivates researchers to pursue novel streaming and advanced network transmission techniques.