1. Introduction
Student SE industry projects, also known as customer-driven projects, are designed to provide SE students with realistic experience from software development work. The projects require that students relate to various stakeholders and engage in crosscommunity interaction [1]. Desired learning outcomes span both social and technical skills. The latter includes being flexible to customers' technology requirements, which may be outside the team's current experience and preference [2]. Through the pedagogical organization of SE project courses, student teams are provided with scaffolding for their learning process [3], [4], which might include guidance on the use of particular technology. Sometimes in the case of industry projects, neither course staff nor the customer is familiar with technology required in the project. The students have to demonstrate independence in coping with such situations.