1 Introduction
This paper explores the use of a reconstructed 3D model of a crime scene presented in Virtual Reality (VR) to firstly, improve narrative and spatial memory for presented evidence in a courtroom and secondly, provide an alternative to crime scene viewings. We are investigating the comparison of two currently employed methods used in court, photographs and a real world visitation, to VR embedded in a narrative crime scenario. In particular, we are interested in the ability of these three evidence presentation methods to support narrative and spatial memory for users. The results of an initial pilot study comparing VR, photographs and real world visitations is presented.