I. Introduction
Digital games are a medium in their own right, and like any other medium, they are essentially information carriers. Accordingly, the integration of design and various content also makes digital games present richer artistic charm. One of the most unusual is the fusion of digital games and literature (especially fiction). And there are two main ways to combine digital games and novels, one is to adapt existing novels and make them into games. The second is to make the game itself into a novel with a complete narrative structure and literary discourse [1] . Both of these combinations currently have well-documented and classic games as proof of their existence.