I. Introduction
The search of an object with uncertain location has been widely studied since in 1975 “Theory of Optimal Search” was published [1]. That mathematical analysis collected all the research derived from searching applications of the II world war. They solved with beauty two complementary objectives of the search: detect the target with (1) the smallest cost and (2) in minimum time. The approach has one main drawback because they assumed that the space is infinitely divisible (i.e. there is not searcher dynamics involved). Few years later a doctor on Naval engineering published a mathematical model adding constraints to the searcher path [2]. He set out the search as a Partially Observable Markov Decision Process (POMDP), leaving the grounds to some branch and bound algorithms and POMDP solutions [3], [4]. The algorithmic complexity is demonstrated to be NP-complete or NP-hard, depending on the problem formulation [5]. Afterwards, with the arrival of the swarms fever and the unmanned vehicles, and due to lower costs and miniaturization [6], a new research impulse appears where instead of one agent searching, there are many [7], [8], [9], [10]. Using a multi-agent set up, it is proved that the complexity rises up to NEXP-complete [11], but simplifying the communications and modeling the information as a common layer the problem has been partially solved by gradient base approaches [12].