1. INTRODUCTION
Many of the challenges in face recognition are directly or indirectly related to the modalities in which this biometric is captured and pre-processed, and this applies for 2D and 3D recognition approaches as well. To this regard, Bowyer, Chang and Flynn in their recent survey on the state of the art in 3D face recognition [1] show that face acquisition in three dimensions by means of range image is not free from some of the posing issues typical of 2D face capture. In fact, subject posing within the capture field randomly affects position, rotation and scaling of resulting point cloud.